![]() ![]() Roman - bonuses in infantry and construction.Palmyrans - bonuses in economy and trade.Macedonia - bonuses in siege units and missile resistance.Carthaginians - bonuses in nautical and war elephant units.Gameplay changes include adding larger maps and tweaking the interface. ![]() Additional new features include five new units, the ability to double click a single unit and highlight others of the same unit-type, and unit-build queuing. Four new researchable technologies have been added. The Rise of Rome features a new Roman architectural design, shared by all four new civilizations (the Romans, Palmyrans, Macedonians and Carthaginians). Some other changes includes possible larger maps and new ways to play such as adding unit queuing, using the period key to cycle through idle villagers, balancing damage done by catapults, and increasing the population limit. There are also additional new features and new units for the game. The Rise of Rome Expansion is similar to the first Age of Empires, but includes a few changes including the new Roman architectural design which is shared by all of the new civilizations.įour new research technologies have been added, most providing very good bonuses and making a large change in the gameplay strategy.
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